Skybox class Lighting and environment
The visible background drawn behind a Scene.
Assign one to Scene.skybox. The skybox is decoupled from the scene's
image-based lighting (Scene.environment): the default
EnvironmentSkySource shows that same environment, but the two can be set
independently. The engine draws the skybox behind all scene geometry at
the far plane; you never place or order any geometry yourself.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- intensity ↔ double
-
Scales the sampled radiance for EnvironmentSkySource. It is combined
with
Scene.environmentIntensity, so a default skybox showing the environment matches the brightness of image-based reflections. A ShaderSkySource controls its own brightness and ignores this.getter/setter pair - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- source ↔ SkySource
-
What the sky looks like.
getter/setter pair
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited