CollisionEvent class sealed Physics
Base type for collision lifecycle events streamed by a physics world.
Subscribe via PhysicsWorld.collisions. The same pair fires
CollisionBegan / CollisionEnded for solid contacts and
TriggerEntered / TriggerExited for trigger volumes.
- Implementers
Properties
- colliderA → Component
-
no setter
- colliderB → Component
-
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- nodeA → Node
-
The node owning colliderA. nodeA and nodeB may be the same
when a compound body's children touch each other.
no setter
- nodeB → Node
-
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited