SerializeContext class

Context handed to a ComponentCodec when serializing a live Component into a ComponentSpec. Carries the destination document so a codec can register resources or mint ids.

Constructors

SerializeContext(SceneDocument document)
Creates a serialize context over document.

Properties

document SceneDocument
The document being written into.
final
hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
serializedResources Map<Object, LocalId>
Live hand-built resources already serialized into document this pass, keyed by instance, so a geometry or material shared by several nodes is emitted once and referenced everywhere.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited