kRenderLayerDefault top-level constant Rendering
int
const kRenderLayerDefault
The default layer a Node occupies (bit 0).
A node's layers is a 32-bit bitmask; a render view renders the node
only when the node's layers intersect the view's layer mask. This lets a
view (a capture, a minimap, an editor overlay) include or exclude
specific nodes.
Implementation
const int kRenderLayerDefault = 1;