ShapeCastHit constructor
ShapeCastHit({})
Implementation
ShapeCastHit({
required super.node,
required super.collider,
required super.worldPoint,
required super.worldNormal,
required super.distance,
});
ShapeCastHit({
required super.node,
required super.collider,
required super.worldPoint,
required super.worldNormal,
required super.distance,
});