shapeCast abstract method

ShapeCastHit? shapeCast(
  1. Shape shape,
  2. Matrix4 from,
  3. Vector3 direction,
  4. double distance, {
  5. int layerMask = 0xFFFFFFFF,
  6. bool includeFixed = true,
  7. bool includeKinematic = true,
  8. bool includeDynamic = true,
  9. bool includeTriggers = false,
})

Implementation

ShapeCastHit? shapeCast(
  Shape shape,
  Matrix4 from,
  Vector3 direction,
  double distance, {
  int layerMask = 0xFFFFFFFF,
  bool includeFixed = true,
  bool includeKinematic = true,
  bool includeDynamic = true,
  bool includeTriggers = false,
});