forward property
The world-space direction the camera looks along (unit length).
Implementation
@override
Vector3 get forward {
final transform = _worldTransform;
return Vector3(transform[8], transform[9], transform[10]).normalized();
}
The world-space direction the camera looks along (unit length).
@override
Vector3 get forward {
final transform = _worldTransform;
return Vector3(transform[8], transform[9], transform[10]).normalized();
}