AssetRef class
A reference to an external asset by its source-path key.
The path is the same stable key the build hook and the hot-reload
coordinator use (for example assets/dash.glb or assets/toon.fmat),
resolved at load time. Wrapping it gives the format a single seam to
later swap filesystem paths for content-addressed or uid-backed
resolution.
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override