createAnimationClip method
Instantiates animation as an AnimationClip bound to this node.
The returned clip starts paused at time 0; call AnimationClip.play to begin playback. Multiple clips may be created on the same node and are blended together by an internal AnimationPlayer each frame.
To enumerate animations parsed from a model, use parsedAnimations or findAnimationByName.
Implementation
AnimationClip createAnimationClip(Animation animation) {
_animationPlayer ??= AnimationPlayer();
return _animationPlayer!.createAnimationClip(animation, this);
}