addTriangle method
Adds a triangle referencing three previously added vertex indices.
Implementation
GeometryBuilder addTriangle(int a, int b, int c) {
final count = vertexCount;
for (final index in [a, b, c]) {
if (index < 0 || index >= count) {
throw RangeError.range(index, 0, count - 1, 'vertex index');
}
}
_indices
..add(a)
..add(b)
..add(c);
return this;
}