ScenePathFrame class
An oriented coordinate frame at a point along a ScenePath.
The three axes are unit length and mutually perpendicular: tangent runs along the path, and normal and binormal span the plane across it. Frames along a path are rotation-minimizing, so a profile swept through them does not twist.
Constructors
- ScenePathFrame({required Vector3 position, required Vector3 tangent, required Vector3 normal, required Vector3 binormal})
-
Creates a frame from its position and axes.
const
Properties
- binormal → Vector3
-
Unit direction completing the frame:
tangentcrossnormal.final - hashCode → int
-
The hash code for this object.
no setterinherited
- normal → Vector3
-
Unit direction across the path, perpendicular to tangent.
final
- position → Vector3
-
The point on the path.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- tangent → Vector3
-
Unit direction along the path.
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited