ScenePathFrame class

An oriented coordinate frame at a point along a ScenePath.

The three axes are unit length and mutually perpendicular: tangent runs along the path, and normal and binormal span the plane across it. Frames along a path are rotation-minimizing, so a profile swept through them does not twist.

Constructors

ScenePathFrame({required Vector3 position, required Vector3 tangent, required Vector3 normal, required Vector3 binormal})
Creates a frame from its position and axes.
const

Properties

binormal → Vector3
Unit direction completing the frame: tangent cross normal.
final
hashCode int
The hash code for this object.
no setterinherited
normal → Vector3
Unit direction across the path, perpendicular to tangent.
final
position → Vector3
The point on the path.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
tangent → Vector3
Unit direction along the path.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited