primitiveType property

PrimitiveType primitiveType
getter/setter pair

How the vertex/index data is assembled into primitives when drawn.

Defaults to gpu.PrimitiveType.triangle. Set it to gpu.PrimitiveType.lineStrip or gpu.PrimitiveType.line for line geometry, or gpu.PrimitiveType.point for a point list. Native line and point primitives render at a fixed one-pixel size; thick styled lines are built as triangle geometry instead.

Implementation

gpu.PrimitiveType primitiveType = gpu.PrimitiveType.triangle;