primitiveType property
PrimitiveType
primitiveType
getter/setter pair
How the vertex/index data is assembled into primitives when drawn.
Defaults to gpu.PrimitiveType.triangle. Set it to
gpu.PrimitiveType.lineStrip or gpu.PrimitiveType.line for line
geometry, or gpu.PrimitiveType.point for a point list. Native
line and point primitives render at a fixed one-pixel size; thick
styled lines are built as triangle geometry instead.
Implementation
gpu.PrimitiveType primitiveType = gpu.PrimitiveType.triangle;