handleDragStarted method

void handleDragStarted({
  1. required ReorderableEntity reorderableEntity,
  2. required Offset currentScrollOffset,
  3. required List<int> lockedIndices,
  4. required bool isScrollableOutside,
})

Implementation

void handleDragStarted({
  required ReorderableEntity reorderableEntity,
  required Offset currentScrollOffset,
  required List<int> lockedIndices,
  required bool isScrollableOutside,
}) {
  _releasedReorderableEntity = null;
  _lockedIndices = lockedIndices;
  _draggedEntity = childrenKeyMap[reorderableEntity.key.value];
  scrollOffset = currentScrollOffset;
  _isScrollableOutside = isScrollableOutside;
  _startDraggingScrollOffset = currentScrollOffset;
}