flutter_prefs
flutter_prefs is a simple and customizable Flutter package designed to help developers easily manage and update user preferences in their apps. It provides a flexible API to create UI components for preferences such as switches, text fields, and other common settings.
Features
- Store and update preferences with ease
- Includes customizable widgets like switches and text fields
- Simple key-value pair management
- Designed for easy integration into your app’s settings UI
Getting Started
To use flutter_prefs in your Flutter project, first add the package to your pubspec.yaml file:
dependencies:
flutter_prefs: ^1.0.0
Then, run the following command to install the package:
flutter pub get
Usage
Basic Example
Here’s a simple example of how to use flutter_prefs to create a settings screen with multiple preference widgets:
import 'package:flutter/material.dart';
import 'package:flutter_prefs/flutter_prefs.dart';
class Prefs extends StatelessWidget {
const Prefs({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("Settings"),
),
body: PreferencesLayout(
preferences: [
SwitchPref(
title: "Mubashar",
prefKey: "test",
),
SwitchPref(
title: "Show Last seen",
prefKey: "last_seen",
),
TextfieldPref(
title: "Name",
prefKey: "name",
dialogTitle: "Enter your name",
dialogHint: "Full name",
),
TextfieldPref(
title: "Email",
prefKey: "email",
dialogHint: "User Email",
),
],
),
);
}
}
Widgets
- PreferencesLayout: Layout to organize and display multiple preferences.
- SwitchPref: A toggle switch for boolean values.
- TextfieldPref: A text field for string values with a customizable dialog prompt.
Example Code:
class PreferencesLayout extends StatelessWidget {
final List<Preference> preferences;
@override
Widget build(BuildContext context) {
return Column(
children: preferences,
);
}
const PreferencesLayout({
super.key,
required this.preferences,
});
}
Contributing
Contributions are welcome! Feel free to open an issue or submit a pull request.
License
This project is licensed under the MIT License - see the LICENSE file for details.