flutter_physics_ui library
A Flutter package providing physics-based UI elements that respond to touch and gravity.
This package includes physics containers, buttons, and cards that simulate real-world physics behavior, making your UI more engaging and interactive.
Features
- Physics Engine: A lightweight 2D physics engine for UI elements
- Physics Container: A container that responds to touch and gravity
- Physics Button: A button that bounces when pressed
- Physics Card: A draggable card with physics simulation
- Customizable Physics: Adjust gravity, friction, restitution, and more
- Cross-Platform: Supports iOS, Android, Web, Windows, macOS, and Linux
- WASM Compatible: Works with Flutter Web WASM
Getting Started
import 'package:flutter_physics_ui/flutter_physics_ui.dart';
PhysicsContainer(
physics: PhysicsProperties(
gravity: 9.8,
friction: 0.5,
restitution: 0.8,
),
child: Text('Physics-based UI!'),
)
Classes
- MeasureSize
- PhysicsButton
- A physics-based button that bounces when pressed.
- PhysicsCard
- A physics-based card that can be dragged and dropped.
- PhysicsContainer
- A physics-based container that responds to touch and gravity.
- PhysicsContainerWidget
- A physics-based container that responds to touch and gravity. This widget wraps the core PhysicsContainer.
- PhysicsProperties
- Configuration for physics behavior in physics-based UI elements.
Typedefs
- OnWidgetSizeChange = void Function(Size size)