PersistState<T> class
A lightweight state management solution with automatic persistence
Constructors
- PersistState({required String key, required T defaultValue, StorageAdapter? storage, bool autoPersist = true, Duration? debounceTime})
- Creates a new PersistState instance
Properties
Methods
-
delete(
) → Future< void> - Delete the persisted value
-
dispose(
) → void - Dispose of resources
-
hasPersistedValue(
) → Future< bool> - Check if a value is persisted
-
initialize(
) → Future< void> - Initialize the state by loading from storage
-
load(
) → Future< void> - Load the value from storage
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
persist(
) → Future< void> - Manually persist the current value to storage
-
reset(
) → Future< void> - Reset to default value
-
set(
T newValue, {bool? persist}) → Future< void> - Update the state value
-
toString(
) → String -
A string representation of this object.
inherited
-
update(
T updater(T currentValue), {bool? persist}) → Future< void> - Update the state value using a function
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited