ReleaseSession property
Don't call ReleaseSession from Dllmain (because session owns a thread pool)
Implementation
external ffi.Pointer<
ffi.NativeFunction<ffi.Void Function(ffi.Pointer<OrtSession> input)>
>
ReleaseSession;
Don't call ReleaseSession from Dllmain (because session owns a thread pool)
external ffi.Pointer<
ffi.NativeFunction<ffi.Void Function(ffi.Pointer<OrtSession> input)>
>
ReleaseSession;