CreateSoundMessageFromFullPath method

Pointer<Char> CreateSoundMessageFromFullPath(
  1. Pointer<Char> operationID,
  2. Pointer<Char> soundFullPath,
  3. int duration
)

Implementation

ffi.Pointer<ffi.Char> CreateSoundMessageFromFullPath(ffi.Pointer<ffi.Char> operationID, ffi.Pointer<ffi.Char> soundFullPath, int duration) {
  return _CreateSoundMessageFromFullPath(operationID, soundFullPath, duration);
}