addShaderToyUniforms method

void addShaderToyUniforms()

**** ADD SHADERTORY UNIFORMS this will add vec4 iMouse vec3 iResolution float iTime Sampler2D iChannel0-3 These are automatically set when using setShaderToy

Implementation

void addShaderToyUniforms() {
  return _addShaderToyUniforms();
}