play method

Future<void> play({
  1. required int index,
  2. required int note,
  3. double pan = 0.0,
})

Play sound with specified index to choose instrument and note to pick note
1 value difference for note is semitone
Negative note value for lower sound, positive for higher sound You can apply panning effect by adjusting pan, this parameter must range from -1.0 to 1.0
If pan is -1.0, users will be able to hear sound only from left side, and if pan is 1.0, they will be able to hear sound only from right side
Be aware that pan will be effective only when stereo mode is enabled

Implementation

Future<void> play({required int index, required int note, double pan = 0.0}) async {
  await _channel.invokeMethod("play", {"index" : index, "note" : note, "pan" : pan});
}