init method

Future<void> init({
  1. bool isStereo = true,
  2. MODE mode = MODE.LOW_LATENCY,
})

Initialize sound system
You can enable mono mode by setting isStereo as false. isStereo is true as default mode decides performance of audio handler. If mode is LOW_LATENCY, it can render audio fast, but audio will start stutter if there are too many sounds to be rendered

If mode is POWER_SAVING, it can render audio more fluently, but it may require higher performance than LOW_LATENCY mode

Implementation

Future<void> init({bool isStereo = true, MODE mode = MODE.LOW_LATENCY}) async {
  await _channel.invokeMethod("init", {"isStereo" : isStereo, "mode" : mode == MODE.LOW_LATENCY ? 0 : 1});
}