AnimationExtension extension
Methods
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bounce({Duration duration = const Duration(milliseconds: 350), Duration delay = Duration.zero, AnimationController? controller, bool startAnimation = true, double initialPosition = 100, bool loop = false, double viewPort = 0.1, NextBounceVariant variant = NextBounceVariant.bounceInLeft})
→ Widget
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fadeIn({Duration duration = const Duration(milliseconds: 350), Duration delay = Duration.zero, AnimationController? controller, bool startAnimation = true, bool loop = false, double viewPort = 0.1, double initialPosition = 100, NextFadeInVariant variant = NextFadeInVariant.fadeInLeft})
→ Widget
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fadeOut({Duration duration = const Duration(milliseconds: 350), Duration delay = Duration.zero, AnimationController? controller, bool startAnimation = true, double initialPosition = 100, bool loop = false, double viewPort = 0.1, NextFadeOutVariant variant = NextFadeOutVariant.fadeOutLeft})
→ Widget
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flip({Duration duration = const Duration(milliseconds: 350), Duration delay = Duration.zero, AnimationController? controller, bool startAnimation = true, bool loop = false, double viewPort = 0.1, NextFlipVariant variant = NextFlipVariant.flipX})
→ Widget
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slide({Duration duration = const Duration(milliseconds: 350), Duration delay = Duration.zero, AnimationController? controller, bool loop = false, double viewPort = 0.1, bool startAnimation = true, double initialPosition = 100, NextSlideVariant variant = NextSlideVariant.slideInLeft})
→ Widget
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zoom({Duration duration = const Duration(milliseconds: 350), Duration delay = Duration.zero, AnimationController? controller, bool startAnimation = true, bool loop = false, double viewPort = 0.1, double initialPosition = 1, NextZoomVariant variant = NextZoomVariant.zoomIn})
→ Widget
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