NeumorphicSwitchStyle class
A style to customize the NeumorphicSwitch
you can define the track : activeTrackColor, inactiveTrackColor, trackDepth
you can define the thumb : activeTrackColor, inactiveTrackColor, thumbDepth and thumbShape @see NeumorphicShape
Constructors
- NeumorphicSwitchStyle({double? trackDepth, NeumorphicShape? thumbShape = NeumorphicShape.concave, Color? activeTrackColor, Color? inactiveTrackColor, Color? activeThumbColor, Color? inactiveThumbColor, double? thumbDepth, LightSource? lightSource, bool disableDepth = false, NeumorphicBorder thumbBorder = const NeumorphicBorder.none(), NeumorphicBorder trackBorder = const NeumorphicBorder.none()})
-
const
Properties
- activeThumbColor → Color?
-
final
- activeTrackColor → Color?
-
final
- disableDepth → bool
-
final
- hashCode → int
-
The hash code for this object.
no setteroverride
- inactiveThumbColor → Color?
-
final
- inactiveTrackColor → Color?
-
final
- lightSource → LightSource?
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- thumbBorder → NeumorphicBorder
-
final
- thumbDepth → double?
-
final
- thumbShape → NeumorphicShape?
-
final
- trackBorder → NeumorphicBorder
-
final
- trackDepth → double?
-
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override