NeumorphicButton class

A Neumorphic Button

When pressed, it will fire a call to its NeumorphicButtonClickListener click parameter The animation starts from style.depth (or theme.depth is not defined in the style) @see NeumorphicStyle

And finished to minDistance, in duration (time)

You can force the pressed state using pressed

  • true : forced as pressed
  • false : forced as unpressed
  • null : can be pressed by user

It takes a padding, default EdgeInsets.symmetric(horizontal: 8, vertical: 4)`

It takes a NeumorphicStyle @see Neumorphi

 NeumorphicButton(
         onClick: () {
           setState(() {
              ...
           });
         },
         boxShape: NeumorphicBoxShape.roundRect(BorderRadius.circular(12)),
         style: NeumorphicStyle(
           shape: NeumorphicShape.flat,
         ),
         child: ...
 )
Inheritance
Annotations

Constructors

NeumorphicButton({Key? key, EdgeInsets? padding, EdgeInsets? margin = EdgeInsets.zero, Widget? child, String? tooltip, bool drawSurfaceAboveChild = true, bool? pressed, Duration duration = Neumorphic.DEFAULT_DURATION, Curve curve = Neumorphic.DEFAULT_CURVE, NeumorphicButtonClickListener? onPressed, double minDistance = 0, NeumorphicStyle? style, bool provideHapticFeedback = true})

Properties

child Widget?
final
curve Curve
final
drawSurfaceAboveChild bool
final
duration Duration
final
hashCode int
The hash code for this object.
no setterinherited
isEnabled bool
no setter
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
margin EdgeInsets?
final
minDistance double
final
onPressed NeumorphicButtonClickListener?
final
padding EdgeInsets?
final
pressed bool?
final
provideHapticFeedback bool
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
style NeumorphicStyle?
final
tooltip String?
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → _NeumorphicButtonState
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

PRESSED_SCALE → const double
UNPRESSED_SCALE → const double