Friend constructor
Friend({
- User? user,
- Int32Value? state,
- Timestamp? updateTime,
Implementation
factory Friend({
User? user,
$1.Int32Value? state,
$0.Timestamp? updateTime,
}) {
final _result = create();
if (user != null) {
_result.user = user;
}
if (state != null) {
_result.state = state;
}
if (updateTime != null) {
_result.updateTime = updateTime;
}
return _result;
}