MotionLoader.glass constructor

MotionLoader.glass({
  1. Key? key,
  2. required MotionGlassStyle style,
  3. Color? color,
  4. double size = 50.0,
  5. bool glow = true,
})

Glassmorphism Theme Category: Translucent frosted elements & meshes.

Implementation

factory MotionLoader.glass({
  Key? key,
  required MotionGlassStyle style,
  Color? color,
  double size = 50.0,
  bool glow = true,
}) {
  return MotionLoader._internal(
    key: key,
    color: color,
    size: size,
    builder: (context) {
      final activeColor = color ?? Theme.of(context).primaryColor;
      switch (style) {
        case MotionGlassStyle.glassOrb:
          return MotionGlassOrbLoader(
            color: activeColor,
            size: size,
            glow: glow,
          );
        case MotionGlassStyle.prismCrystal:
          return MotionPrismCrystalLoader(
            color: activeColor,
            size: size,
            glow: glow,
          );
        case MotionGlassStyle.aurora:
          return MotionAuroraLoader(
            color: activeColor,
            size: size,
          );
      }
    },
  );
}