MotionLoader.geometry constructor

MotionLoader.geometry({
  1. Key? key,
  2. required MotionGeometryStyle style,
  3. Color? color,
  4. double size = 50.0,
})

Geometry Theme Category: impossible cubes, honeycomb swarms, scaling branch fractals.

Implementation

factory MotionLoader.geometry({
  Key? key,
  required MotionGeometryStyle style,
  Color? color,
  double size = 50.0,
}) {
  return MotionLoader._internal(
    key: key,
    color: color,
    size: size,
    builder: (context) {
      final activeColor = color ?? Theme.of(context).primaryColor;
      switch (style) {
        case MotionGeometryStyle.infiniteCube:
          return MotionInfiniteCubeLoader(
            color: activeColor,
            size: size,
          );
        case MotionGeometryStyle.hexagonSwarm:
          return MotionHexagonSwarmLoader(
            color: activeColor,
            size: size,
          );
        case MotionGeometryStyle.fractal:
          return MotionFractalLoader(
            color: activeColor,
            size: size,
          );
        case MotionGeometryStyle.polygonMorph:
          return MotionPolygonMorphLoader(
            color: activeColor,
            size: size,
          );
      }
    },
  );
}