MotionSkeleton constructor

const MotionSkeleton({
  1. Key? key,
  2. required double width,
  3. required double height,
  4. ShapeBorder shape = const RoundedRectangleBorder(borderRadius: BorderRadius.all(Radius.circular(8))),
})

Implementation

const MotionSkeleton({
  super.key,
  required this.width,
  required this.height,
  this.shape = const RoundedRectangleBorder(
    borderRadius: BorderRadius.all(Radius.circular(8)),
  ),
});