MotionSkeleton constructor
const
MotionSkeleton({
- Key? key,
- required double width,
- required double height,
- ShapeBorder shape = const RoundedRectangleBorder(borderRadius: BorderRadius.all(Radius.circular(8))),
Implementation
const MotionSkeleton({
super.key,
required this.width,
required this.height,
this.shape = const RoundedRectangleBorder(
borderRadius: BorderRadius.all(Radius.circular(8)),
),
});