updateParameters method
void
updateParameters({})
Implementation
void updateParameters({
required double triggerDistance,
required double settleDistance,
required Duration duration,
required Duration refreshDuration,
required Duration collapseDuration,
required Curve collapseCurve,
required double animationSpeed,
required bool enableHaptics,
ScrollController? scrollController,
}) {
this.triggerDistance = triggerDistance;
this.settleDistance = settleDistance;
this.duration = duration;
this.refreshDuration = refreshDuration;
this.collapseDuration = collapseDuration;
this.collapseCurve = collapseCurve;
this.animationSpeed = animationSpeed;
this.enableHaptics = enableHaptics;
this.scrollController = scrollController;
final motion = Get.isRegistered<MotionController>()
? Get.find<MotionController>()
: null;
final speed = motion?.speedMultiplier ?? 1.0;
resetController.duration = Duration(milliseconds: (300 / speed).round());
tickerController.duration = Duration(
milliseconds:
(duration.inMilliseconds / (speed * animationSpeed)).round());
}