MotionLoader.glass constructor
MotionLoader.glass({
- Key? key,
- required MotionGlassStyle style,
- Color? color,
- double size = 50.0,
- bool glow = true,
Glassmorphism Theme Category: Translucent frosted elements & meshes.
Implementation
factory MotionLoader.glass({
Key? key,
required MotionGlassStyle style,
Color? color,
double size = 50.0,
bool glow = true,
}) {
return MotionLoader._internal(
key: key,
color: color,
size: size,
builder: (context) {
final activeColor = color ?? Theme.of(context).primaryColor;
switch (style) {
case MotionGlassStyle.glassOrb:
return MotionGlassOrbLoader(
color: activeColor,
size: size,
glow: glow,
);
case MotionGlassStyle.prismCrystal:
return MotionPrismCrystalLoader(
color: activeColor,
size: size,
glow: glow,
);
case MotionGlassStyle.aurora:
return MotionAuroraLoader(
color: activeColor,
size: size,
);
}
},
);
}