flatten3DToMatrixGPU function

GPUTensor<Matrix> flatten3DToMatrixGPU(
  1. GPUTensor<Tensor3D> t,
  2. CommandBuffer tape
)

Implementation

GPUTensor<Matrix> flatten3DToMatrixGPU(GPUTensor<Tensor3D> t, CommandBuffer tape) {
  int c = t.shape[0];
  int h = t.shape[1];
  int w = t.shape[2];
  int flatSize = c * h * w;

  GPUTensor<Matrix> out = GPUTensor<Matrix>.empty(<int>[1, flatSize]);

  tape.putInt(OP_COPY);
  tape.putString(t.id);
  tape.putString(out.id);

  out.creator = GPUNode(
    <GPUTensor>[t],
        (CommandBuffer bTape) {
      bTape.putInt(OP_ADD_INTO);
      bTape.putString('${out.id}_grad');
      bTape.putString('${t.id}_grad');
    },
    opName: 'flatten3DToMatrixGPU',
    cost: 0,
  );

  return out;
}