call method

GPUTensor call(
  1. GPUTensor input,
  2. CommandBuffer tape,
  3. List<GPUTensor> intermediates
)

Implementation

GPUTensor<dynamic> call(GPUTensor<dynamic> input, CommandBuffer tape, List<GPUTensor> intermediates) {
  if (built == false) {
    build(input);
  }
  return forward(input, tape, intermediates);
}