GPUTensor<T>.vector constructor
GPUTensor<T>.vector (})
Implementation
GPUTensor.vector(Vector initialValue, {this.creator, this.id = "EMPTY", bool? requiresGrad}) {
localGrad = requiresGrad ?? globalGrad;
if (id == "EMPTY") {
id = _generateId();
}
shape = [initialValue.length];
_allocateEmptyInVram();
_pushInitialValue(initialValue);
}