embeddingLookupGPU function
Acts as a high performance lookup of rows in a given matrix weights via their row indices indices.
Can be used for fast odering of elements.
The operation is appended to tape for execution.
Implementation
GPUTensor<Matrix> embeddingLookupGPU(
GPUTensor<Vector> indices, GPUTensor<Matrix> weights, CommandBuffer tape,
{GPUTensor<Matrix>? outTensor}) {
int numIndices = indices.shape[0];
int embeddingDim = weights.shape[1];
GPUTensor<Matrix> out =
outTensor ?? GPUTensor<Matrix>.empty([numIndices, embeddingDim]);
tape.putInt(OP_EMBEDDING_FORWARD);
tape.putString(indices.id);
tape.putString(weights.id);
tape.putString(out.id);
out.creator = GPUNode(
[weights],
(CommandBuffer bTape) {
bTape.putInt(OP_EMBEDDING_BACKWARD);
bTape.putString(out.gradId);
bTape.putString(indices.id);
bTape.putString(weights.gradId);
},
opName: 'embedding_lookup_gpu',
cost: numIndices * embeddingDim,
);
return out;
}