toCpu method
void
toCpu()
Implementation
void toCpu() {
int count = _getElementCount();
using((Arena arena) {
Pointer<Float> pData = arena<Float>(count);
GPUEngine.retrieve(id, pData);
Float32List dataView = pData.asTypedList(count);
data.clear();
grad.clear();
data.addAll(dataView);
if (localGrad == true) {
Pointer<Float> pGrad = arena<Float>(count);
GPUEngine.retrieve('${id}_grad', pGrad);
Float32List gradView = pGrad.asTypedList(count);
grad.addAll(gradView);
}
});
}