GPUTensor<T>.matrix constructor
GPUTensor<T>.matrix (})
Implementation
GPUTensor.matrix(Matrix initialValue, {this.creator, this.id = "EMPTY", bool? requiresGrad}) {
localGrad = requiresGrad ?? globalGrad;
if (id == "EMPTY") {
id = _generateId();
}
int rows = initialValue.length;
int cols = rows > 0 ? initialValue[0].length : 0;
shape = [rows, cols];
_allocateEmptyInVram();
_pushInitialValue(initialValue);
}