SGDGPU class
Applies the SGD optimizer to every element of its parameter tensors. SGD is a very simply descent method and my get stuck in local minima. This function does not require to be reallocated on each training step and can be reused indefinitely.
- Inheritance
-
- Object
- OptimizerGPU
- SGDGPU
Constructors
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- learningRate ↔ double
-
getter/setter pairinherited
-
parameters
↔ List<
GPUTensor> -
List of parameters the gradient is responsible for updating.
getter/setter pairinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
refreshStep(
CommandBuffer tape) → void -
Called once before every replay of an already-compiled tape. Optimizers with no
per-step state (SGD) can leave this as a no-op; Adam overrides it to patch its step count.
inherited
-
step(
CommandBuffer tape) → void -
Appends the SGD weight update operations to the provided
tape. This optimizer does not require to be updated and can be reused indefinitely via the same tape execution.override -
toString(
) → String -
A string representation of this object.
inherited
-
zeroGrad(
CommandBuffer tape) → void -
Appends the zero-gradient operations to the
tapeto clear the gradients for the next pass.override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited