run static method
Passes a compiled CommandBuffer tape to the native engine and executes it. Bytes are copied into memory before dispatch.
Implementation
static void run(Uint8List tapeBytes) {
using((Arena arena) {
Pointer<Uint8> nTape = arena<Uint8>(tapeBytes.length);
Uint8List view = nTape.asTypedList(tapeBytes.length);
// Fast path memory copy (C-optimized) instead of manual loop
view.setAll(0, tapeBytes);
_run(handle, nTape, tapeBytes.length);
});
}