setFloat2Uniform method

void setFloat2Uniform(
  1. String name,
  2. double v1,
  3. double v2
)

设置 vec2。对应 setFloatUniform(name, v1, v2)

Implementation

void setFloat2Uniform(String name, double v1, double v2) {
  final i = _indexOf(name);
  shader
    ..setFloat(i, v1)
    ..setFloat(i + 1, v2);
}