goToFullscreen method

Future<void> goToFullscreen(
  1. BuildContext context, {
  2. bool applyOverlaysAndOrientations = true,
  3. bool disposePlayer = false,
})

show the player in fullscreen mode

Implementation

Future<void> goToFullscreen(BuildContext context,
    {bool applyOverlaysAndOrientations = true,
    bool disposePlayer = false}) async {
  if (applyOverlaysAndOrientations) {
    if (UniversalPlatform.isWeb) {
      screenManager.setWebFullScreen(true, this);
    } else {
      if (windows) {
        screenManager.setWindowsFullScreen(true, this);
      } else {
        screenManager.setFullScreenOverlaysAndOrientations();
      }
    }
  }
  _fullscreen.value = true;
  final route = PageRouteBuilder(
    opaque: false,
    fullscreenDialog: true,
    pageBuilder: (_, __, ___) {
      return MeeduPlayerFullscreenPage(
        controller: this,
        disposePlayer: disposePlayer,
      );
    },
  );

  await Navigator.push(context, route);
}