StoreManagement class

Manages a StoreDirectory's representation on the filesystem, such as creation and deletion

Constructors

StoreManagement(StoreDirectory _storeDirectory)
Manages a StoreDirectory's representation on the filesystem, such as creation and deletion

Properties

hashCode int
The hash code for this object.
no setterinherited
ready bool
Check whether all directories exist synchronously
no setter
readyAsync Future<bool>
Check whether all directories exist asynchronously
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

create() → void
Create all of the directories synchronously
createAsync() Future<void>
Create all of the directories asynchronously
delete() → void
Delete all of the directories synchronously
deleteAsync() Future<void>
Delete all of the directories asynchronously
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
rename(String storeName) StoreDirectory
Rename the store directory synchronously
renameAsync(String storeName) Future<StoreDirectory>
Rename the store directory asynchronously
reset() → void
Resets this store synchronously
resetAsync() Future<void>
Resets this store synchronously
tileImage({int? randomRange, double? size}) Image?
Retrieves a tile from the store and extracts it's Image synchronously
tileImageAsync({int? randomRange, double? size}) Future<Image?>
Retrieves a tile from the store and extracts it's Image asynchronously
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited