StoreManagement class
Manages a StoreDirectory's representation on the filesystem, such as creation and deletion
Constructors
- StoreManagement(StoreDirectory _storeDirectory)
- Manages a StoreDirectory's representation on the filesystem, such as creation and deletion
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- ready → bool
-
Check whether all directories exist synchronously
no setter
-
readyAsync
→ Future<
bool> -
Check whether all directories exist asynchronously
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
create(
) → void - Create all of the directories synchronously
-
createAsync(
) → Future< void> - Create all of the directories asynchronously
-
delete(
) → void - Delete all of the directories synchronously
-
deleteAsync(
) → Future< void> - Delete all of the directories asynchronously
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
rename(
String storeName) → StoreDirectory - Rename the store directory synchronously
-
renameAsync(
String storeName) → Future< StoreDirectory> - Rename the store directory asynchronously
-
reset(
) → void - Resets this store synchronously
-
resetAsync(
) → Future< void> - Resets this store synchronously
-
tileImage(
{int? randomRange, double? size}) → Image? - Retrieves a tile from the store and extracts it's Image synchronously
-
tileImageAsync(
{int? randomRange, double? size}) → Future< Image?> - Retrieves a tile from the store and extracts it's Image asynchronously
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited