PolygonLayer constructor

const PolygonLayer({
  1. Key? key,
  2. required List<Polygon> polygons,
  3. bool polygonCulling = false,
  4. bool polygonLabels = true,
  5. bool drawLabelsLast = false,
})

Implementation

const PolygonLayer({
  super.key,
  required this.polygons,
  this.polygonCulling = false,
  this.polygonLabels = true,
  this.drawLabelsLast = false,
});