renderHashCode property

int get renderHashCode

An optimized hash code dedicated to be used inside the _PolygonPainter.

Note that opacity is handled in the painter.

Implementation

int get renderHashCode => _renderHashCode ??= Object.hash(
      color,
      borderStrokeWidth,
      borderColor,
      disableHolesBorder,
      pattern,
      strokeCap,
      strokeJoin,
      _filledAndClockwise,
    );