renderHashCode property
int
get
renderHashCode
An optimized hash code dedicated to be used inside the _PolygonPainter
.
Note that opacity is handled in the painter.
Implementation
int get renderHashCode => _renderHashCode ??= Object.hash(
color,
borderStrokeWidth,
borderColor,
disableHolesBorder,
pattern,
strokeCap,
strokeJoin,
_filledAndClockwise,
);