LudoPlayer class
Describes a single Ludo player.
Per the flutter_ludo specification, a player is intentionally a thin model exposing only name and color — every rule and board-geometry behaviour is fixed and handled internally by the engine, so there is nothing else for a developer to configure here.
- Annotations
Constructors
- LudoPlayer({required String name, required Color color})
-
const
Properties
- color → Color
-
Color used to render this player's pieces, home base, and home
stretch.
final
- hashCode → int
-
The hash code for this object.
no setteroverride
- name → String
-
Display name shown in the UI (e.g. in LudoGame's status bar).
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override