startMotion method

Future<void> startMotion({
  1. required int viewId,
  2. required String group,
  3. required int index,
  4. int priority = 2,
})

Plays a motion on viewId.

group is the motion group name from the model definition (empty string is the default group). index selects a motion within that group. priority follows Cubism conventions: 0=none, 1=idle, 2=normal, 3=force.

Implementation

Future<void> startMotion({
  required int viewId,
  required String group,
  required int index,
  int priority = 2,
}) {
  throw UnimplementedError('startMotion() has not been implemented.');
}