GpuDelegate constructor

GpuDelegate({
  1. GpuDelegateOptions? options,
})

Creates a Metal GPU delegate with optional options.

Implementation

factory GpuDelegate({GpuDelegateOptions? options}) {
  if (options == null) {
    return GpuDelegate._(_metalBinding.TFLGpuDelegateCreate(nullptr));
  }
  return GpuDelegate._(_metalBinding.TFLGpuDelegateCreate(options.base));
}