debugPaintLiquidGlassGeometry top-level property

bool debugPaintLiquidGlassGeometry
getter/setter pair

Whether to paint the liquid glass geometry texture for debugging purposes.

When enabled, geometry textures will be drawn directly instead of the liquid glass effect.

Will be set to false in release builds.

Implementation

@pragma('vm:platform-const-if', !kDebugMode)
bool debugPaintLiquidGlassGeometry = false;