BadgeAnimation class

Constructors

BadgeAnimation.fade({bool toAnimate = true, Duration animationDuration = const Duration(milliseconds: 500), bool loopAnimation = false, Duration disappearanceFadeAnimationDuration = const Duration(milliseconds: 200), Curve curve = Curves.easeOutCubic, Curve colorChangeAnimationCurve = Curves.linear, Duration colorChangeAnimationDuration = Duration.zero})
const
BadgeAnimation.rotation({bool toAnimate = true, Duration animationDuration = const Duration(milliseconds: 500), bool loopAnimation = false, Duration disappearanceFadeAnimationDuration = const Duration(milliseconds: 200), Curve curve = Curves.elasticOut, Curve colorChangeAnimationCurve = Curves.linear, Duration colorChangeAnimationDuration = Duration.zero})
const
BadgeAnimation.scale({bool toAnimate = true, Duration animationDuration = const Duration(milliseconds: 500), bool loopAnimation = false, Duration disappearanceFadeAnimationDuration = const Duration(milliseconds: 200), Curve curve = Curves.easeOutCubic, Curve colorChangeAnimationCurve = Curves.linear, Duration colorChangeAnimationDuration = Duration.zero, bool appearanceDisappearanceFadeAnimationEnabled = true})
const
BadgeAnimation.size({bool toAnimate = true, Duration animationDuration = const Duration(milliseconds: 500), bool loopAnimation = false, Duration disappearanceFadeAnimationDuration = const Duration(milliseconds: 200), Curve curve = Curves.fastOutSlowIn, Axis? sizeTransitionAxis = Axis.horizontal, double? sizeTransitionAxisAlignment = 1.0, Curve colorChangeAnimationCurve = Curves.linear, Duration colorChangeAnimationDuration = Duration.zero, bool appearanceDisappearanceFadeAnimationEnabled = true})
const
BadgeAnimation.slide({bool toAnimate = true, Duration animationDuration = const Duration(milliseconds: 500), bool loopAnimation = false, Duration disappearanceFadeAnimationDuration = const Duration(milliseconds: 200), Curve curve = Curves.elasticOut, SlideTween? slideTransitionPositionTween = const SlideTween(begin: Offset(-0.5, 0.9), end: Offset(0.0, 0.0)), Curve colorChangeAnimationCurve = Curves.linear, Duration colorChangeAnimationDuration = Duration.zero})
const

Properties

animationDuration Duration
Duration of the badge animations when the badgeContent changes. The default value is Duration(milliseconds: 500).
final
animationType BadgeAnimationType
Type of the animation for badge The default value is BadgeAnimationType.slide.
final
appearanceDisappearanceFadeAnimationEnabled bool
final
colorChangeAnimationCurve Curve
Used only for changing color animation. The default value is Curves.linear
final
colorChangeAnimationDuration Duration
Used only for changing color animation. The default value is Duration.zero, meaning that no animation will be applied to color change by default.
final
curve Curve
Controls curve of the animation
final
disappearanceFadeAnimationDuration Duration
Duration of the badge appearance and disappearance fade animations. Fade animation is created with AnimatedOpacity.
final
hashCode int
The hash code for this object.
no setterinherited
loopAnimation bool
Make it true to have infinite animation False to have animation only when badgeContent is changed The default value is false
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
sizeTransitionAxis Axis?
Used only for SizeTransition animation The default value is Axis.horizontal
final
sizeTransitionAxisAlignment double?
Used only for SizeTransition animation The default value is 1.0
final
slideTransitionPositionTween SlideTween?
Used only for SlideTransition animation The default value is SlideTween( begin: const Offset(-0.5, 0.9), end: const Offset(0.0, 0.0), );
final
toAnimate bool
True to animate badge on badgeContent change. False to disable animation. Default value is true.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited