callCrossAddInMouse method

dynamic callCrossAddInMouse()

Implementation

callCrossAddInMouse() {
  bool result = false;
  num my = klineState.currentPosition.dy;
  num mx = klineState.currentPosition.dx;
  if (crossAddSize.containsKey('x') &&
      mx > crossAddSize['x'] &&
      mx < crossAddSize['x'] + crossAddSize['w'] &&
      my > crossAddSize['y'] &&
      my < crossAddSize['y'] + crossAddSize['h']) {
    result = true;
  }
  return result;
}