callCrossAddInMouse method
dynamic
callCrossAddInMouse()
Implementation
callCrossAddInMouse() {
bool result = false;
num my = klineState.currentPosition.dy;
num mx = klineState.currentPosition.dx;
if (crossAddSize.containsKey('x') &&
mx > crossAddSize['x'] &&
mx < crossAddSize['x'] + crossAddSize['w'] &&
my > crossAddSize['y'] &&
my < crossAddSize['y'] + crossAddSize['h']) {
result = true;
}
return result;
}