evokeOnPaintForPath method

void evokeOnPaintForPath(
  1. int i
)

Implementation

void evokeOnPaintForPath(int i) {
  //Only evoked in next frame
  SchedulerBinding.instance.addPostFrameCallback((_) {
    if (mounted && i < sourcePaths.length) {
      widget.onPaint?.call(i, sourcePaths[i]);
    }
  });
}